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S. Carolina wrksht #/# Fri 5/06
starting the tracking #/# on Sundays sheet by exact order.This will allow me to post digit profiles by exact order, search for LLL thru HHH in each digit whatever the case may be for each digit.The combined mid and eve digit profile will have the exact position count for each digit by exact order.The individual # digit profile will change to exact order as drawn.In order to do the above I needed to create 10 individual games in the software for each digit. Those of you wishing to figure out the
May 6, 2005, 7:28 pm - JAP69 - Pick 3 Forum

Pick-3 for DUMMIES List No 48
Pick-3 for DUMMIES Sunday, Nov 23- Tue Dec 02, 2003 Week No. 48 Here are the pretest numbers for the week, these can be played straight/boxas combos/wheels or in any order that you want. Best to play str/box and onthe target play due date based on YOUR astrological birth sign. Sagittarius,your pick(s) are: 018-225-270-333-657-756-855 005-015-018-026-039-044-101 107-130-138-140-158-223-225 240-254-265-270-286-305-307 312-320-328-333-393-398-403 412-435-440-448-453-
Nov 22, 2003, 1:55 pm - mjwinsmith - Pick 3 Forum

Seeing patterns where none exist
Good thread here folks...I'm not a probability or statistics expert, but I've studied games of chance all my life.In a coin toss you have a 50/50 chance each toss. If one tosses heads six times in a row then tails is 3 times overdue. At some point, in n number of future tosses the tails will have to make up those three losses due to the laws of random numbers. If one were to toss coins after the 6th toss and start counting at that point they would toss the coins n number of draws until the t
Jul 13, 2003, 11:33 am - Rick G - Lottery Discussion Forum

Any one winning Ontario daily keno ??
If you're using the Smart Luck system for Pick 10, using the Quick Stats chart, highlight the numbers according to Games Out, so looking down the chart, you will see the numbers that are from the furthest out, to the lowest games out to just hit numbers (0) Using a range of 50 games, you will see the % ratio is much higher. To me, using the chart that way, its easier to see how many of the high %'s numbers hit and the same with low %'s numbers. What I do find is that in each game result yo
Dec 12, 2020, 6:28 pm - Bluegal1 - Lottery Discussion Forum

KENO : How to configure your keno way tickets by LV Author & Expert
For your edification consideration, not only a vibe frequencies group number that has been scientifically verifiable based tested but a summary seminar why they work: #3-9-18-26-37 The entire universe has to be understood as a single undivided whole. ~David Bohm, eminent scientist When #3 @ the18,354 hz frequency, musical note D natural combines with #9 frequency 43,654, music note F = 43,311 hz which does not exactly the predict 43,654 hz #18 frequency because of other
Oct 12, 2017, 3:37 am - eddessaknight - Lottery Systems Forum

Any lottery systems for mega millions and Powerball
I look for combinations of balls that hit the most often with other balls as long as the matrix of the game doesn't change. The matrix is another way of saying the current number of balls used in a current game. Both games are fairly new with new matrix's. Mega Million Game has 307 games under its belt (not counting last night drawing with the current Matrix). Here, I would have a tendency to wheel the numbers 03 26 44 45 50 58. ************* #1 #2 #3 #4 #5 MB 2014-02-28 3 31 50 58 5
Oct 1, 2016, 12:39 am - butch2030 - Lottery Systems Forum

Pick 4 idea
mid p-4 pairs Box Pair shows 00= 58 01= 99 11= 52 02= 89 12=102 22= 52 03= 97 13= 94 23= 94 33= 50 04=107 14=105 24= 94 34=119 44= 47 05= 84 15=115 25=101 35=100 45= 99 55= 62 06= 77 16= 91 26= 98 36= 91 46= 88 56= 78 66= 58 07=111 17= 94 27= 99 37=110 47=107 57=102 67= 89 77= 59 08= 92 18= 94 28= 88 38= 95 48= 99 58= 82 68= 96 78=107 88= 47 09= 89 19= 94 29= 94 39= 87 49= 87 59=103 69= 85 79= 92 89= 93 99= 60 Pairs games out 00= 8 01= 15 11= 20 02
Aug 6, 2016, 2:13 pm - RL-RANDOMLOGIC - Lottery Systems Forum

Forgot my dream
Word(s)/Phrase: Big games (Normalized) Method 1: 34-08-71-32-55, Mega Ball: 15 Method 2: 05-37-68-40-11, Mega Ball: 11 Method 3: 61-45-14-16-02, Mega Ball: 04 Method 4: 57-15-01-74-11, Mega Ball: 09 Method 5: 30-14-48-10-36, Mega Ball: 11 Method 6: 12-43-42-58-14, Mega Ball: 03 Word(s)/Phrase: Big games (Normalized) Method 1: 49-09-12-26-50, Powerball: 09 Method 2: 19-27-36-11-03, Powerball: 22 Method 3: 01-15-12-22-37, Powerball: 10 Method 4: 18-20-30-10-38, Pow
Apr 23, 2014, 8:04 am - collegem$ - Mystical Forum

Algorithms for number selection?
Made from last 30MM drawings. 1,6,.... have 4hits last 30 games. 4,5,10 have 3hits last 30 games. Maybe 4 and 13 will get hits on 5-1-2012 to straighten out the curve?? 0 1 2 3 4 5 6 7 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 31 31 32 32 33 33 34 34 35 35 36 36
Apr 30, 2012, 7:39 pm - BlueDuck - Mathematics Forum

"Non-Standard" Filters
Hi, Part of what you are doing is correct. You have created a 3 game distribution pattern in which you have found that typically no number will repeat twice in 3 games. And again typically, only one or two numbers will repeat once in 3 games. The problem with is that when you consider 15 games is that the likeyhood of repeating more than twice is very much higher. in the California Fantasy 5 game for example: The 3 game positional occurrence pattern is- 1 2 3 4 5 0 320 304 245 1
Jan 12, 2011, 12:32 pm - JKING - Lottery Systems Forum